Hulore Mewgenics
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Dancing Lights+

When you switch stances, for each empty armor slot, emit a Sparkle. If all slots are empty gain +1 to a random stat. While all armor slots are empty, you have +1 Magic Damage.

wind through the tiles they hit.

Jet Fists+

Your melee attacks and abilities blow wind through the tiles they hit in a large cone.

.

Long Arms+

+1 Range and +1 Reach. +2str+2 dex

stances, your next basic attack this turn is critical.

Mixup+

When you switch stances, your next basic attack this turn is critical. Critical hits you land inflict confusion1.

damage and counter-attack.

Monkey Style+

33% chance to block damage and counter-attack.

stances, do a attack that hits all adjacent units.

Rapid Flow+

When you switch stances, do a double spin attack that hits all adjacent units.

stances, gain +2shield.

Safe Switching+

When you switch stances, gain +3shield and cleanse one stack of a random debuff.