Hulore Mewgenics
Site progress Early build
19% / 100%
Eng Rus
A new version of the site is currently in development, so this version is not receiving updates for now. Follow the TG channel for all news. TG channel

Back

Greedstep+

Teleport to a tile with coins on it, then spawn 1-2 coins on random tiles.

)

Loot Corpse+

Loot 1-3 coins from a body... and possibly something else? (This might not destroy the body) (Your chance of finding "something else" is significantly increased.)

to a tile on the edge of the map.

Outskirts+

Teleport to a tile on the edge of the map. Gain +2 Damage for the rest of the turn.

through units and ignore shield for the of the turn.

Pierce+

Gain +4 Range. Your attacks pass through units and ignore shield for the rest of the turn. (This spell costs less.)

in a straight line up to three tiles. RELOAD: Backstab a unit.

Quick Roll+

Roll in a straight or diagonal line up to five tiles. RELOAD: Backstab a unit.

behind a unit. Nothin' personnel, kid.

Shadow+

Teleport behind a unit. Your next action has +100% crit chance. Nothin' personnel, kid.

exactly 2 tiles away, leaving behind a that mimics your basic attack. (The fades at the end of your turn.)

Shadow Shift+

Teleport up to 3 tiles away, leaving behind a shadow that mimics your basic attack. (The shadow fades at the end of your turn.)

up to 3 tiles away that mimics your basic attack. (The fades at the end of your turn.)

Slingshade+

Spawn a shadow up to 5 tiles away that mimics your basic attack. (The shadow fades at the end of your turn.) (This spell costs less.)

directly behind a random enemy.

Sneak Up+

Teleport directly behind a random enemy. (This spell costs less.)

behind it at the start of your next turn. (Castable once per turn.)

Stalk+

Target any enemy. Teleport behind it at the start of your next turn. (Castable once per turn. Costs 0 mana.)

of the turn.

Wind Up+

Gain +1 Range.

Granted abilities